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Click headers to sort. Stats are updated on the first of the month.

Current Season: 18

Overview for: Roflsloth
Season Rank Percentile Games Played W/L Ratio Survive Rate K/D Ratio Average Score Adjusted Score Progress Light Medium Heavy Assault
Overall: 25 99.952% 1854 1.99 45% 3.04 406 429.1 4% 33% 27% 35%
Season 1 214 99.5% 280 1.68 41% 3.00 365 346.8 1% 44% 35% 20%
Season 2 224 99.41% 96 1.74 41% 2.61 357 342.4 -1% 6% 59% 15% 20%
Season 3 413 98.85% 284 1.90 39% 2.66 353 328.3 -4% 0% 33% 2% 65%
Season 4 177 99.52% 109 1.86 38% 2.63 355 342.4 4% 14% 28% 36% 23%
Season 6 134 99.68% 174 1.68 48% 3.27 391 372.6 9% 9% 32% 23% 36%
Season 7 98 99.75% 190 2.11 46% 3.27 396 375.7 1% 0% 37% 46% 17%
Season 13 130 99.62% 108 1.77 51% 2.89 431 408.2 9% 0% 56% 16% 28%
Season 14 17 99.95% 58 2.63 59% 3.63 497 482.3 18% 0% 45% 26% 0%
Season 15 71 99.76% 189 2.78 53% 3.63 460 439.1 -9% 11% 25% 27% 37%
Season 16 54 99.81% 366 2.21 46% 3.13 467 438.8 0% 4% 12% 36% 48%

Current active players: 50283
Current retired players: 160559
Database last edited: 2018-01-17

Ranks are determined by adjusted match score for players who have been active in the last three months.
Players who have stopped playing are still tracked but are placed into "retirement". They will be placed back into ranks if they return but
their latest performance will have significant effect on their placement when returning.

How Adjusted Score Formula is calculated: (Season^1.8)*(-(1.025^(-TotalGamesPlayed)-1))*(ClassMultiplier)
This will give full score around 200 games and each new season is weighed higher than the last. After this, the score is adjusted based on classes played.

The weight class coefficients are derived from each classes' recent global performance. The current class weights are:
Light: 1.090671842,  Medium: 0.9627151535,  Heavy: 0.9505204456,  Assault: 0.91315593.

Progress is the progress a pilot has made in the current season compared to their average score.