Unit: 228 Reapers [228R]

Rank Percentile Pilot Name Games Played W/L Ratio Survive Rate K/D Ratio Average Score Adjusted Score Progress Light Medium Heavy Assault
23 99.89% Jay Z 18954 2.60 40% 2.48 436 443.2 11% 12% 15% 18% 53%
37 99.81% Lurm God 14719 2.06 39% 2.19 404 425.8 29% 7% 15% 25% 49%
76 99.61% Yorshka 10327 2.01 45% 2.75 391 394.9 4% 9% 19% 64%
89 99.54% Yami no Tenshi 3527 1.87 41% 2.27 392 387.4 -13% 7% 23% 21% 45%
150 99.22% PrimeMehster 7362 1.34 42% 1.80 345 365.7 18% 17% 22% 26% 27%
169 99.13% Heavenwarrior 17868 1.64 47% 1.98 355 361.4 3% 2% 25% 37% 36%
327 98.3% LavaDa1shi 7064 1.48 37% 1.72 340 335.5 4% 10% 8% 10% 72%
473 97.54% redbearin 5416 1.54 42% 1.72 315 320.0 11% 5% 34% 46%
480 97.51% PinkyFeldman 10179 1.24 41% 1.63 320 319.4 -7% 4% 4% 11% 80%
634 96.71% Fire Ant 3463 1.22 42% 1.68 288 308.7 24% 42% 22% 16% 10%
Retired MercJ 3950 1.67 35% 1.41 303 317.9 16% 17% 31% 27%
Retired Zellk 2219 1.28 42% 1.58 306 307.4 9% 13% 45% 20%
Retired GLaDOSauR 1493 1.62 48% 2.61 372 379.7 3% 30% 42% 18%
Retired SirEpicPwner 8210 1.65 47% 2.79 363 372.0 18% 24% 27% 28%
Retired rjsc2006 10018 1.73 40% 2.32 395 400.4 18% 15% 20% 46%
Retired Andilard 2374 1.80 50% 2.26 326 333.1 26% 22% 18% 26%
Retired 3RoyalStar1 7131 1.21 38% 1.68 330 353.9 25% 21% 25% 27%



Unit Leaderboard:
Rank Percentile Members Games Played Average Score Adjusted Score W/L Ratio K/D Ratio Progress
9 96.08 17 134274 351.82 360.37 1.71 2.11 9%



Units membership last updated: 13 January 2026 11:11 PST
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Database Season: 113
Database last modified: 01 January 2026
Current active players: 19,212
Current retired players: 368,737

Ranks are determined by adjusted match score for players who have been active in the last three months.
Players who have stopped playing are still tracked but are placed into "retirement". They will be placed back into ranks if they return but
their latest performance will have significant effect on their placement when returning.

How Adjusted Score Formula is calculated: ((Season Average Match Score)*((Season#+1)^1.8))*(-(1.007^(-TotalGamesPlayed)-1))*(ClassMultiplier)
This will give full score around 500 games and each new season is weighed higher than the last. After this, the score is adjusted based on classes played.

The weight class coefficients are derived from each classes' recent global performance. The current class weights are:
Light: 1.1,  Medium: 1,  Heavy: 1,  Assault: 0.95.

Progress is the progress a pilot has made in the current season compared to their average score.