Unit: 228 Reapers [228R]

Rank Percentile Pilot Name Games Played W/L Ratio Survive Rate K/D Ratio Average Score Adjusted Score Progress Light Medium Heavy Assault
17 99.914% Jay Z 19036 2.59 40% 2.49 437 445.0 36% 12% 15% 17% 53%
32 99.83% Lurm God 14743 2.06 39% 2.19 404 426.5 8% 7% 15% 25% 49%
74 99.61% Yorshka 10369 2.01 45% 2.75 391 395.2 8% 4% 9% 19% 65%
86 99.54% Yami no Tenshi 3543 1.87 41% 2.27 392 387.5 1% 6% 23% 21% 45%
149 99.21% PrimeMehster 7410 1.35 42% 1.81 345 366.0 2% 17% 22% 26% 27%
154 99.18% Heavenwarrior 18575 1.67 47% 2.01 357 364.0 9% 2% 25% 37% 36%
201 98.93% 3RoyalStar1 7166 1.21 38% 1.68 330 354.2 25% 21% 25% 27%
321 98.28% LavaDa1shi 7064 1.48 37% 1.72 340 335.5 10% 8% 10% 72%
342 98.17% Andilard 2389 1.81 50% 2.27 326 333.3 25% 22% 18% 26%
471 97.48% PinkyFeldman 10483 1.25 41% 1.64 322 320.8 11% 4% 4% 11% 79%
479 97.43% redbearin 5430 1.54 42% 1.73 315 320.0 11% 5% 34% 46%
614 96.71% Fire Ant 3550 1.23 42% 1.69 290 310.8 2% 41% 22% 17% 10%
Retired MercJ 3950 1.67 35% 1.41 303 317.9 16% 17% 31% 27%
Retired Zellk 2219 1.28 42% 1.58 306 307.4 9% 13% 45% 20%
Retired GLaDOSauR 1493 1.62 48% 2.61 372 379.7 3% 30% 42% 18%
Retired SirEpicPwner 8210 1.65 47% 2.79 363 372.0 18% 24% 27% 28%
Retired rjsc2006 10018 1.73 40% 2.32 395 400.4 18% 15% 20% 46%



Unit Leaderboard:
Rank Percentile Members Games Played Average Score Adjusted Score W/L Ratio K/D Ratio Progress
9 96.10 17 135648 352.24 360.94 1.71 2.12 10%



Units membership last updated: 15 February 2026 03:00 PST
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Database Season: 115
Database last modified: 14 March 2026
Current active players: 18,621
Current retired players: 370,814

Ranks are determined by adjusted match score for players who have been active in the last three months.
Players who have stopped playing are still tracked but are placed into "retirement". They will be placed back into ranks if they return but
their latest performance will have significant effect on their placement when returning.

How Adjusted Score Formula is calculated: ((Season Average Match Score)*((Season#+1)^1.8))*(-(1.007^(-TotalGamesPlayed)-1))*(ClassMultiplier)
This will give full score around 500 games and each new season is weighed higher than the last. After this, the score is adjusted based on classes played.

The weight class coefficients are derived from each classes' recent global performance. The current class weights are:
Light: 1.1,  Medium: 1,  Heavy: 1,  Assault: 0.95.

Progress is the progress a pilot has made in the current season compared to their average score.