Unit: 228 Reapers [228R]

Rank Percentile Pilot Name Games Played W/L Ratio Survive Rate K/D Ratio Average Score Adjusted Score Progress Light Medium Heavy Assault
21 99.902% Jay Z 18246 2.61 40% 2.49 434 440.6 -13% 12% 16% 18% 52%
46 99.78% Lurm God 14300 2.05 39% 2.19 402 421.6 9% 7% 15% 26% 49%
73 99.65% rjsc2006 9448 1.74 41% 2.33 394 399.4 1% 19% 15% 20% 45%
113 99.45% Yami no Tenshi 2984 1.86 41% 2.21 388 382.9 7% 23% 23% 42%
115 99.44% Yorshka 9720 1.97 45% 2.71 384 382.4 18% 4% 10% 20% 63%
183 99.11% Heavenwarrior 16587 1.62 47% 1.98 354 359.7 11% 2% 24% 36% 38%
381 98.14% Andilard 2057 1.73 50% 2.22 322 329.5 25% 27% 23% 18% 22%
390 98.1% LavaDa1shi 5736 1.42 36% 1.67 333 328.3 11% 10% 8% 10% 71%
719 96.49% Fire Ant 3286 1.22 42% 1.66 285 304.7 43% 24% 17% 8%
Retired SirEpicPwner 8210 1.65 47% 2.79 363 372.0 18% 24% 27% 28%
Retired 3RoyalStar1 7131 1.21 38% 1.68 330 353.9 25% 21% 25% 27%
Retired redbearin 5121 1.50 42% 1.71 313 317.8 11% 5% 36% 44%
Retired MercJ 3915 1.68 35% 1.41 303 318.3 16% 17% 31% 27%
Retired Zellk 2208 1.28 42% 1.59 306 307.6 9% 13% 45% 20%
Retired GLaDOSauR 1493 1.62 48% 2.61 372 379.7 3% 30% 42% 18%



Unit Leaderboard:
Rank Percentile Members Games Played Average Score Adjusted Score W/L Ratio K/D Ratio Progress
9 96.02 15 110442 352.20 359.90 1.77 2.17 9%



Units membership last updated: 22 April 2025 06:44 PST
Requests can be submitted
here.
You can also contact Mech the Dane on Reddit or MWO forums for Unit submissions and edits.


Database Season: 104
Database last modified: 01 April 2025
Current active players: 20,436
Current retired players: 360,314

Ranks are determined by adjusted match score for players who have been active in the last three months.
Players who have stopped playing are still tracked but are placed into "retirement". They will be placed back into ranks if they return but
their latest performance will have significant effect on their placement when returning.

How Adjusted Score Formula is calculated: ((Season Average Match Score)*((Season#+1)^1.8))*(-(1.007^(-TotalGamesPlayed)-1))*(ClassMultiplier)
This will give full score around 500 games and each new season is weighed higher than the last. After this, the score is adjusted based on classes played.

The weight class coefficients are derived from each classes' recent global performance. The current class weights are:
Light: 1.1,  Medium: 1,  Heavy: 1,  Assault: 0.95.

Progress is the progress a pilot has made in the current season compared to their average score.