Unit: 228 Reapers [228R]

Rank Percentile Pilot Name Games Played W/L Ratio Survive Rate K/D Ratio Average Score Adjusted Score Progress Light Medium Heavy Assault
22 99.89% Jay Z 19010 2.60 40% 2.49 436 444.3 25% 12% 15% 17% 53%
36 99.82% Lurm God 14731 2.06 39% 2.19 404 426.5 35% 7% 15% 25% 49%
75 99.62% Yorshka 10327 2.01 45% 2.75 391 394.9 4% 9% 19% 64%
90 99.55% Yami no Tenshi 3527 1.87 41% 2.27 392 387.4 7% 23% 21% 45%
150 99.24% PrimeMehster 7392 1.35 42% 1.80 345 366.1 16% 17% 22% 26% 27%
160 99.19% Heavenwarrior 18261 1.66 47% 2.00 356 363.1 13% 2% 25% 37% 35%
204 98.97% 3RoyalStar1 7166 1.21 38% 1.68 330 354.2 14% 25% 21% 25% 27%
323 98.36% LavaDa1shi 7064 1.48 37% 1.72 340 335.5 10% 8% 10% 72%
338 98.29% Andilard 2389 1.81 50% 2.27 326 333.3 8% 25% 22% 18% 26%
471 97.61% PinkyFeldman 10417 1.24 41% 1.63 321 320.4 8% 4% 4% 11% 79%
477 97.58% redbearin 5430 1.54 42% 1.73 315 320.0 -3% 11% 5% 34% 46%
613 96.89% Fire Ant 3524 1.24 42% 1.69 289 311.0 26% 41% 22% 17% 10%
Retired MercJ 3950 1.67 35% 1.41 303 317.9 16% 17% 31% 27%
Retired Zellk 2219 1.28 42% 1.58 306 307.4 9% 13% 45% 20%
Retired GLaDOSauR 1493 1.62 48% 2.61 372 379.7 3% 30% 42% 18%
Retired SirEpicPwner 8210 1.65 47% 2.79 363 372.0 18% 24% 27% 28%
Retired rjsc2006 10018 1.73 40% 2.32 395 400.4 18% 15% 20% 46%



Unit Leaderboard:
Rank Percentile Members Games Played Average Score Adjusted Score W/L Ratio K/D Ratio Progress
9 96.08 17 135128 352.00 360.82 1.71 2.11 16%



Units membership last updated: 01 February 2026 15:35 PST
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Database Season: 114
Database last modified: 01 February 2026
Current active players: 19,662
Current retired players: 369,171

Ranks are determined by adjusted match score for players who have been active in the last three months.
Players who have stopped playing are still tracked but are placed into "retirement". They will be placed back into ranks if they return but
their latest performance will have significant effect on their placement when returning.

How Adjusted Score Formula is calculated: ((Season Average Match Score)*((Season#+1)^1.8))*(-(1.007^(-TotalGamesPlayed)-1))*(ClassMultiplier)
This will give full score around 500 games and each new season is weighed higher than the last. After this, the score is adjusted based on classes played.

The weight class coefficients are derived from each classes' recent global performance. The current class weights are:
Light: 1.1,  Medium: 1,  Heavy: 1,  Assault: 0.95.

Progress is the progress a pilot has made in the current season compared to their average score.