Unit: Beatdown Mechacycle Club [BTDN]

Rank Percentile Pilot Name Games Played W/L Ratio Survive Rate K/D Ratio Average Score Adjusted Score Progress Light Medium Heavy Assault
272 98.99% Mangoba 8667 1.43 45% 2.33 336 349.8 39% 28% 14% 15%
515 98.09% Nightmage 6441 1.20 36% 1.45 310 327.1 7% 13% 45% 29%
9557 64% DeRanged87 9718 1.01 30% 1.11 244 244.3 18% 3% 2% 59% 33%
Retired Locusts 2322 1.03 34% 1.15 252 243.5 11% 27% 33% 25%
Retired Bountyhunts 2440 1.19 31% 1.02 273 275.5 9% 35% 20% 35%
Retired Kasabyan 1301 0.97 34% 1.36 257 238.8 0% 1% 14% 75%
Retired AnniMattR 924 1.13 23% 0.78 253 244.3 4% 20% 27% 32%
Retired Isaiah Kell Jr 454 0.73 27% 0.89 198 189.7 5% 53% 20% 0%
Retired Isaiah Kell 6711 1.00 30% 1.25 262 266.1 3% 21% 24% 47%
Retired IHateMechs 662 0.88 30% 0.92 223 214.4 2% 38% 32% 18%
Retired Gunsengo 2379 1.08 41% 1.33 269 283.1 30% 39% 16% 9%
Retired Geckozattack 4944 0.94 22% 0.60 201 216.1 24% 23% 26% 25%
Retired VladimirTepes 4652 0.88 26% 0.69 224 232.3 11% 28% 40% 16%
Retired Garlion 2616 1.10 33% 1.07 239 239.0 5% 11% 42% 34%
Retired Rockstone 396 0.79 18% 0.39 171 160.8 0% 27% 29% 27%
Retired Cryton555 3373 1.01 27% 0.91 264 261.3 3% 25% 22% 46%
Retired CenterMass 5473 1.03 28% 1.20 250 238.5 9% 21% 40% 23%



Unit Leaderboard:
Rank Percentile Members Games Played Average Score Adjusted Score W/L Ratio K/D Ratio Progress
97 50.00 17 63473 248.59 248.52 1.07 1.20 18%



Units membership last updated: 04 May 2024 14:26 PST
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Database Season: 93
Database last modified: 01 May 2024
Current active players: 26,890
Current retired players: 342,352

Ranks are determined by adjusted match score for players who have been active in the last three months.
Players who have stopped playing are still tracked but are placed into "retirement". They will be placed back into ranks if they return but
their latest performance will have significant effect on their placement when returning.

How Adjusted Score Formula is calculated: ((Season Average Match Score)*((Season#+1)^1.8))*(-(1.007^(-TotalGamesPlayed)-1))*(ClassMultiplier)
This will give full score around 500 games and each new season is weighed higher than the last. After this, the score is adjusted based on classes played.

The weight class coefficients are derived from each classes' recent global performance. The current class weights are:
Light: 1.1,  Medium: 1,  Heavy: 1,  Assault: 0.95.

Progress is the progress a pilot has made in the current season compared to their average score.