Unit: Beatdown Mechacycle Club [BTDN]

Rank Percentile Pilot Name Games Played W/L Ratio Survive Rate K/D Ratio Average Score Adjusted Score Progress Light Medium Heavy Assault
2887 85% Isaiah Kell 6737 1.00 30% 1.25 262 265.0 -18% 3% 21% 24% 47%
5391 72% DeRanged87 11472 1.02 30% 1.12 248 250.9 6% 3% 3% 55% 36%
8923 54% CenterMass 5498 1.03 28% 1.20 249 237.2 9% 20% 41% 23%
11868 39% Geckozattack 5068 0.94 22% 0.60 202 217.5 4% 23% 23% 25% 24%
Retired Gunsengo 2379 1.08 41% 1.33 269 283.1 30% 39% 16% 9%
Retired VladimirTepes 4652 0.88 26% 0.69 224 232.3 11% 28% 40% 16%
Retired Garlion 2709 1.10 33% 1.06 240 240.7 6% 12% 42% 33%
Retired Rockstone 396 0.79 18% 0.39 171 160.8 0% 27% 29% 27%
Retired Nightmage 6441 1.20 36% 1.45 310 327.1 7% 13% 45% 29%
Retired Cryton555 3373 1.01 27% 0.91 264 261.3 3% 25% 22% 46%
Retired Mangoba 8686 1.43 46% 2.34 336 350.2 39% 28% 14% 15%
Retired Locusts 2322 1.03 34% 1.15 252 243.5 11% 27% 33% 25%
Retired Bountyhunts 2440 1.19 31% 1.02 273 275.5 9% 35% 20% 35%
Retired Kasabyan 1301 0.97 34% 1.36 257 238.8 0% 1% 14% 75%
Retired AnniMattR 924 1.13 23% 0.78 253 244.3 4% 20% 27% 32%
Retired Isaiah Kell Jr 454 0.73 27% 0.89 198 189.7 5% 53% 20% 0%
Retired IHateMechs 662 0.88 30% 0.92 223 214.4 2% 38% 32% 18%



Unit Leaderboard:
Rank Percentile Members Games Played Average Score Adjusted Score W/L Ratio K/D Ratio Progress
101 50.98 17 65514 248.88 248.96 1.07 1.20 -3%



Units membership last updated: 09 September 2025 07:58 PST
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Database Season: 109
Database last modified: 10 September 2025
Current active players: 19,371
Current retired players: 365,453

Ranks are determined by adjusted match score for players who have been active in the last three months.
Players who have stopped playing are still tracked but are placed into "retirement". They will be placed back into ranks if they return but
their latest performance will have significant effect on their placement when returning.

How Adjusted Score Formula is calculated: ((Season Average Match Score)*((Season#+1)^1.8))*(-(1.007^(-TotalGamesPlayed)-1))*(ClassMultiplier)
This will give full score around 500 games and each new season is weighed higher than the last. After this, the score is adjusted based on classes played.

The weight class coefficients are derived from each classes' recent global performance. The current class weights are:
Light: 1.1,  Medium: 1,  Heavy: 1,  Assault: 0.95.

Progress is the progress a pilot has made in the current season compared to their average score.