Unit: Clutch [CLCH]

Rank Percentile Pilot Name Games Played W/L Ratio Survive Rate K/D Ratio Average Score Adjusted Score Progress Light Medium Heavy Assault
24 99.912% cpt Leprechaun 6139 2.99 62% 4.30 419 427.2 9% 11% 35% 40%
52 99.81% Extra_Better 8338 2.33 55% 3.02 397 406.5 11% 18% 35% 24% 22%
175 99.34% Colonel David Renard 4169 2.19 52% 2.81 372 363.0 1% 9% 16% 70%
202 99.24% RedNeckGeek 7989 2.63 51% 2.32 352 358.9 2% 26% 36% 21% 16%
232 99.12% LaGaul 21362 1.53 51% 2.28 330 353.8 -7% 48% 24% 16% 10%
337 98.72% Gas Guzzler 15388 1.92 44% 2.45 357 340.4 14% 6% 12% 24% 58%
487 98.15% GrundlePunch 7826 1.56 46% 1.87 310 326.7 19% 15% 19% 21% 45%
640 97.57% Gauss Peeps 18287 2.01 51% 2.05 321 318.1 10% 1% 17% 53% 29%
Retired Valk1r 8378 2.48 55% 3.25 349 353.3 28% 12% 17% 42%



Unit Leaderboard:
Rank Percentile Members Games Played Average Score Adjusted Score W/L Ratio K/D Ratio Progress
9 95.90 9 97876 356.33 360.85 1.98 2.49 8%



Units membership last updated: 22 July 2024 17:14 PST
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Database Season: 95
Database last modified: 14 July 2024
Current active players: 26,286
Current retired players: 345,477

Ranks are determined by adjusted match score for players who have been active in the last three months.
Players who have stopped playing are still tracked but are placed into "retirement". They will be placed back into ranks if they return but
their latest performance will have significant effect on their placement when returning.

How Adjusted Score Formula is calculated: ((Season Average Match Score)*((Season#+1)^1.8))*(-(1.007^(-TotalGamesPlayed)-1))*(ClassMultiplier)
This will give full score around 500 games and each new season is weighed higher than the last. After this, the score is adjusted based on classes played.

The weight class coefficients are derived from each classes' recent global performance. The current class weights are:
Light: 1.1,  Medium: 1,  Heavy: 1,  Assault: 0.95.

Progress is the progress a pilot has made in the current season compared to their average score.