Unit: CbR Cobra Command [CbR]

Rank Percentile Pilot Name Games Played W/L Ratio Survive Rate K/D Ratio Average Score Adjusted Score Progress Light Medium Heavy Assault
2729 86% Voxsera Hazen 4934 1.27 35% 1.56 276 266.0 -18% 10% 14% 49% 18%
6227 67% REMmagic 4936 0.99 32% 1.05 229 247.2 3% 12% 16% 43% 22%
6980 63% TheDisposable 8292 0.91 20% 0.72 233 244.4 7% 9% 17% 46% 22%
6995 63% vagosei 6183 0.97 26% 0.99 245 244.4 9% 6% 16% 28% 43%
10572 44% ScrewyNinja 6763 1.02 24% 0.82 223 227.6 -2% 3% 5% 62% 21%
Retired Pahrias 6428 1.12 29% 1.22 273 264.6 12% 13% 21% 51%
Retired Wulfgang VonStryker 2386 0.82 12% 0.39 183 180.7 5% 21% 35% 26%
Retired Marshal Jim Duncan 2555 0.89 29% 0.81 210 229.3 2% 7% 43% 33%
Retired Gus Skidbladnir 2016 0.98 26% 0.85 225 220.1 8% 16% 43% 24%
Retired Edward Scissorhands 805 1.32 39% 2.26 320 311.7 8% 5% 38% 37%
Retired CCrider 3068 1.06 22% 1.12 254 254.7 2% 5% 42% 37%
Retired Suntech 4364 1.04 24% 0.92 262 257.9 5% 5% 5% 80%
Retired Brokulec 1734 1.38 36% 1.79 304 312.2 3% 21% 46% 14%
Retired slayer9173 3474 0.82 16% 0.50 188 187.7 7% 15% 34% 38%
Retired Azzeal 5735 1.06 27% 0.79 214 212.2 20% 23% 32% 20%
Retired AHunterOfPeace 2597 0.99 25% 0.83 250 267.6 30% 32% 19% 11%
Retired Prince Actarus 1761 0.87 24% 0.75 225 245.4 27% 5% 24% 32%
Not Found Skeddy



Unit Leaderboard:
Rank Percentile Members Games Played Average Score Adjusted Score W/L Ratio K/D Ratio Progress
112 45.59 17 68031 242.00 245.51 1.01 0.94 0%



Units membership last updated: 15 October 2025 03:00 PST
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Database Season: 110
Database last modified: 04 October 2025
Current active players: 18,819
Current retired players: 366,731

Ranks are determined by adjusted match score for players who have been active in the last three months.
Players who have stopped playing are still tracked but are placed into "retirement". They will be placed back into ranks if they return but
their latest performance will have significant effect on their placement when returning.

How Adjusted Score Formula is calculated: ((Season Average Match Score)*((Season#+1)^1.8))*(-(1.007^(-TotalGamesPlayed)-1))*(ClassMultiplier)
This will give full score around 500 games and each new season is weighed higher than the last. After this, the score is adjusted based on classes played.

The weight class coefficients are derived from each classes' recent global performance. The current class weights are:
Light: 1.1,  Medium: 1,  Heavy: 1,  Assault: 0.95.

Progress is the progress a pilot has made in the current season compared to their average score.