Unit: Clutch [CLCH]

Rank Percentile Pilot Name Games Played W/L Ratio Survive Rate K/D Ratio Average Score Adjusted Score Progress Light Medium Heavy Assault
37 99.86% cpt Leprechaun 5413 2.82 61% 4.25 412 418.0 6% 10% 12% 38% 35%
60 99.78% P H O T O N 732 1.73 56% 2.71 404 401.2 19% 13% 25% 15% 34%
64 99.76% Extra_Better 6867 2.14 54% 2.93 389 399.3 7% 20% 36% 25% 19%
178 99.33% Hat Trick 11143 1.54 41% 2.28 346 365.7 11% 12% 18% 15% 52%
209 99.22% Colonel David Renard 3792 2.19 52% 2.77 369 360.1 1% 10% 16% 70%
247 99.07% RedNeckGeek 6244 2.50 49% 2.20 347 353.4 1% 27% 35% 22% 16%
248 99.07% Valk1r 8365 2.49 55% 3.25 349 353.3 2% 28% 12% 17% 42%
255 99.04% W I L L 1241 1.95 49% 2.04 369 352.6 -10% 0% 28% 37% 32%
278 98.96% LaGaul 20462 1.49 51% 2.26 328 349.2 11% 49% 24% 17% 9%
301 98.87% His own Slave 5680 2.35 58% 2.67 340 345.9 6% 21% 38% 22% 19%
532 98% Gas Guzzler 14021 1.92 43% 2.45 353 326.6 8% 6% 12% 25% 56%
584 97.8% GrundlePunch 7473 1.53 45% 1.84 307 322.8 15% 15% 20% 21% 44%
769 97.1% Gauss Peeps 15310 2.06 51% 2.04 318 314.2 7% 1% 20% 51% 28%



Unit Leaderboard:
Rank Percentile Members Games Played Average Score Adjusted Score W/L Ratio K/D Ratio Progress
8 96.26 13 106743 356.23 358.64 1.91 2.45 7%



Units membership last updated: 03 December 2023 21:19 PST
Requests can be submitted
here.
You can also contact Mech the Dane on Reddit or MWO forums for Unit submissions and edits.


Database Season: 88
Database last modified: 03 December 2023
Current active players: 26,517
Current retired players: 336,024

Ranks are determined by adjusted match score for players who have been active in the last three months.
Players who have stopped playing are still tracked but are placed into "retirement". They will be placed back into ranks if they return but
their latest performance will have significant effect on their placement when returning.

How Adjusted Score Formula is calculated: ((Season Average Match Score)*((Season#+1)^1.8))*(-(1.007^(-TotalGamesPlayed)-1))*(ClassMultiplier)
This will give full score around 500 games and each new season is weighed higher than the last. After this, the score is adjusted based on classes played.

The weight class coefficients are derived from each classes' recent global performance. The current class weights are:
Light: 1.1,  Medium: 1,  Heavy: 1,  Assault: 0.95.

Progress is the progress a pilot has made in the current season compared to their average score.