Unit: Ghosts of Nox [G-NX]

Rank Percentile Pilot Name Games Played W/L Ratio Survive Rate K/D Ratio Average Score Adjusted Score Progress Light Medium Heavy Assault
28 99.932% Amikal 532 2.87 53% 4.08 432 408.4 15% 37% 13% 29%
113 99.72% Squishy- IV4 2179 2.19 46% 2.87 385 376.7 11% 16% 22% 30% 30%
147 99.63% Buster Machine 0 1715 1.64 41% 2.21 389 368.4 1% 5% 16% 25% 51%
284 99.28% Inosuke Hashibara 1362 1.55 41% 2.19 341 346.2 4% 35% 23% 16% 18%
330 99.17% samuli salonen 7800 1.46 41% 1.97 325 340.0 7% 22% 22% 31% 23%
941 97.62% CrimsonHelix 6841 1.38 39% 1.82 329 308.9 0% 4% 19% 31% 43%
948 97.61% Tekkadan Bux 1787 1.61 45% 2.02 322 308.6 9% 4% 21% 37% 35%
1051 97.35% jamesbombed00420 4855 1.35 38% 1.37 270 305.4 50% 19% 16% 30% 32%
1451 96.34% CarbonFire 901 1.49 40% 1.80 306 295.0 -1% 1% 21% 23% 38%
1882 95.25% Shade 03 7358 1.16 39% 1.30 263 287.1 18% 19% 47% 22% 8%
2599 93% HVK Preacher 5846 1.02 32% 0.91 262 277.1 7% 40% 46% 9% 3%
2924 93% Giyu Tomioka 2448 1.13 32% 1.14 266 273.8 6% 14% 31% 33%
4243 89% Brack ish 2834 0.96 30% 1.04 275 262.9 -38% 1% 4% 71% 21%
4542 89% Bad_Wolf 6742 1.16 27% 1.11 272 261.0 -9% 10% 16% 41% 30%
5710 86% Spheroid 34562 1.04 30% 1.00 265 254.4 -11% 14% 25% 30% 31%
Retired Lionel Luther 2773 1.18 33% 1.31 269 276.3 12% 21% 40% 24%
Retired GraysonC 810 1.13 32% 0.95 269 261.3 3% 21% 47% 10%



Unit Leaderboard:
Rank Percentile Members Games Played Average Score Adjusted Score W/L Ratio K/D Ratio Progress
19 87.84 17 91345 308.24 306.55 1.19 1.30 4%



Units membership last updated: 02 August 2021 08:18 PST
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Database Season: 60
Database last modified: 01 August 2021
Current active players: 39,576
Current retired players: 278,169

Ranks are determined by adjusted match score for players who have been active in the last three months.
Players who have stopped playing are still tracked but are placed into "retirement". They will be placed back into ranks if they return but
their latest performance will have significant effect on their placement when returning.

How Adjusted Score Formula is calculated: ((Season Average Match Score)*((Season#+1)^1.8))*(-(1.007^(-TotalGamesPlayed)-1))*(ClassMultiplier)
This will give full score around 500 games and each new season is weighed higher than the last. After this, the score is adjusted based on classes played.

The weight class coefficients are derived from each classes' recent global performance. The current class weights are:
Light: 1.111111111,  Medium: 0.9803921569,  Heavy: 1,  Assault: 0.9523809524.

Progress is the progress a pilot has made in the current season compared to their average score.