Unit: JAGOF-Irregulars [JAGF]

Rank Percentile Pilot Name Games Played W/L Ratio Survive Rate K/D Ratio Average Score Adjusted Score Progress Light Medium Heavy Assault
Retired Superstoff 1667 1.40 29% 1.05 251 242.7 4% 25% 28% 40%
Retired Acronaut 3045 1.89 56% 2.81 302 326.3 27% 27% 33% 11%
Retired Strauchdieb0 1132 2.11 46% 1.58 269 280.4 0% 17% 60% 16%
Retired Mumpitzmaster 2300 1.35 36% 1.28 262 274.3 11% 40% 26% 22%
Retired misanthrop0815 8652 1.96 45% 2.39 343 325.4 13% 20% 34% 30%
Retired Lujasogi 1128 1.54 47% 1.82 249 247.9 7% 31% 29% 27%
Retired Grml666 2129 1.79 52% 2.38 313 352.6 32% 34% 25% 4%
Retired Grey Death Ii 19071 1.48 37% 1.71 335 314.7 11% 25% 46% 17%
Retired Yberion 3710 1.39 41% 1.46 288 309.0 4% 39% 40% 14%
Retired Generalanasazi 9217 2.29 49% 2.39 309 311.2 8% 18% 35% 39%
Retired Valkyrenreiter 2211 1.54 41% 1.20 231 238.7 3% 16% 51% 24%
Retired Evan Kurst 2458 1.32 32% 0.86 231 235.4 3% 30% 55% 7%
Retired Thelamon 1123 1.69 37% 1.12 222 211.5 0% 10% 69% 16%
Retired Dea79 3617 1.21 31% 1.06 250 256.8 12% 29% 42% 15%
Retired Svarn Lornon 3080 1.31 27% 0.86 233 236.3 2% 19% 51% 26%
Retired Actionking 3242 1.76 53% 2.94 357 329.9 6% 23% 36% 32%



Unit Leaderboard:
Rank Percentile Members Games Played Average Score Adjusted Score W/L Ratio K/D Ratio Progress
12 94.42 13 71442 346.62 348.22 2.16 2.78
61 69.54 15 59130 273.47 277.83 1.59 1.69



Units membership last updated: 18 November 2024 13:10 PST
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Database Season: 99
Database last modified: 02 November 2024
Current active players: 23,681
Current retired players: 352,513

Ranks are determined by adjusted match score for players who have been active in the last three months.
Players who have stopped playing are still tracked but are placed into "retirement". They will be placed back into ranks if they return but
their latest performance will have significant effect on their placement when returning.

How Adjusted Score Formula is calculated: ((Season Average Match Score)*((Season#+1)^1.8))*(-(1.007^(-TotalGamesPlayed)-1))*(ClassMultiplier)
This will give full score around 500 games and each new season is weighed higher than the last. After this, the score is adjusted based on classes played.

The weight class coefficients are derived from each classes' recent global performance. The current class weights are:
Light: 1.1,  Medium: 1,  Heavy: 1,  Assault: 0.95.

Progress is the progress a pilot has made in the current season compared to their average score.