Unit: Kong Interstellar Security Solutions [KONG]

Rank Percentile Pilot Name Games Played W/L Ratio Survive Rate K/D Ratio Average Score Adjusted Score Progress Light Medium Heavy Assault
488 98.15% Cmdr Harabec 5525 2.43 51% 2.41 342 326.7 6% 21% 32% 36%
Retired CrabWisdom 6990 1.52 43% 1.90 307 326.2 52% 24% 15% 7%
Retired Pastor of Muppets 5340 2.74 60% 3.93 380 369.4 6% 36% 35% 22%
Retired Molasses Fatts 4541 1.81 42% 0.97 234 243.8 23% 45% 14% 17%
Retired Chimerathon 818 5.76 67% 3.70 317 304.3 13% 26% 32% 28%
Retired Major 2501 1203 1.10 32% 1.12 261 257.2 8% 7% 34% 48%
Retired Boogeyman 1561 2.60 56% 2.57 297 288.7 9% 27% 41% 18%
Retired Kakos Kolos 10831 2.96 58% 3.46 338 327.3 2% 13% 39% 45%
Retired hullcrushdepth 2013 1.98 49% 2.10 338 329.9 22% 23% 27% 29%
Retired Greglomaniac 3810 1.98 50% 2.44 291 288.1 17% 25% 33% 21%
Retired Empyrrean 2062 1.04 31% 1.19 252 236.8 11% 28% 29% 29%
Retired Whispers 6217 2.35 57% 3.79 387 400.6 2% 8% 26% 63%
Retired egggeneral 3571 1.70 39% 1.48 273 292.6 23% 31% 29% 15%
Retired Shaix 19047 2.67 56% 4.00 412 403.5 11% 17% 18% 54%
Retired dudebot 1991 2.47 57% 2.23 313 313.9 24% 23% 17% 30%
Retired Rippedshadow 1536 1.74 53% 2.22 261 277.5 13% 51% 30% 2%
Retired dopebear 6621 2.52 58% 2.72 338 342.0 14% 19% 31% 34%
Retired Rather Dashing 2344 2.24 48% 1.62 235 234.4 5% 43% 36% 11%



Unit Leaderboard:
Rank Percentile Members Games Played Average Score Adjusted Score W/L Ratio K/D Ratio Progress
34 83.08 18 86021 309.78 309.06 2.26 2.75



Units membership last updated: 22 July 2024 17:14 PST
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Database Season: 95
Database last modified: 14 July 2024
Current active players: 26,286
Current retired players: 345,477

Ranks are determined by adjusted match score for players who have been active in the last three months.
Players who have stopped playing are still tracked but are placed into "retirement". They will be placed back into ranks if they return but
their latest performance will have significant effect on their placement when returning.

How Adjusted Score Formula is calculated: ((Season Average Match Score)*((Season#+1)^1.8))*(-(1.007^(-TotalGamesPlayed)-1))*(ClassMultiplier)
This will give full score around 500 games and each new season is weighed higher than the last. After this, the score is adjusted based on classes played.

The weight class coefficients are derived from each classes' recent global performance. The current class weights are:
Light: 1.1,  Medium: 1,  Heavy: 1,  Assault: 0.95.

Progress is the progress a pilot has made in the current season compared to their average score.