Unit: The Mechanized Regulators [SPNC]

Rank Percentile Pilot Name Games Played W/L Ratio Survive Rate K/D Ratio Average Score Adjusted Score Progress Light Medium Heavy Assault
639 97.31% CommodoreCornbeef 1713 1.39 35% 1.48 306 313.2 25% 27% 28% 14%
870 96.33% BryanFerry 15239 1.54 39% 1.52 298 302.6 10% 27% 34% 27%
4921 79% ComanderKerman 279 0.96 29% 1.39 302 257.2 -5% 0% 0% 5% 86%
8302 65% JJS87 7329 0.87 28% 0.92 239 244.6 11% 27% 36% 21%
11730 50% SATURN 93 5651 1.04 27% 0.98 235 232.0 3% 9% 29% 57%
12236 48% Von Pinn 4275 1.00 29% 0.87 211 229.5 19% 13% 41% 19%
12636 47% Darth Vapor 7170 0.91 24% 0.71 219 227.3 27% 7% 14% 39% 35%
13101 45% Fix Bayonets 1863 0.89 32% 0.86 206 224.6 22% 19% 31% 24%
13954 41% Eon Graywolf 34471 1.02 31% 0.84 190 218.1 21% 62% 22% 7% 8%
14076 41% darkfire980 5249 0.87 24% 0.73 221 217.3 12% 5% 10% 29% 52%
15234 36% Silver Cy8org 2917 0.88 29% 0.80 210 206.0 12% 12% 26% 44%
15242 36% Fruit Punch Samurai 6250 0.89 24% 0.54 197 206.0 4% 11% 30% 52%
15636 34% Sapper Nick 6717 0.98 28% 0.77 201 201.0 -6% 19% 9% 28% 42%
15902 33% Tail Hunter 12815 0.92 24% 0.47 184 197.3 14% 30% 34% 20% 14%
17294 27% DerKriegGeist 5796 0.92 23% 0.58 178 174.8 -4% 4% 10% 29% 50%
Retired Possibly_Insane 3370 1.12 31% 1.49 300 301.4 15% 20% 28% 32%
Retired TeabagginElite 5632 0.91 27% 0.74 210 219.5 39% 18% 19% 23%
Retired Omni012 1534 1.08 29% 1.06 267 276.5 6% 19% 40% 28%
Retired Brimestone 722 0.82 28% 0.67 194 175.2 5% 28% 22% 31%
Retired OfficerUrby 230 0.93 19% 0.66 211 164.0 45% 10% 5% 26%
Retired SwordSlinger38 839 1.17 31% 1.19 276 267.1 28% 29% 12% 17%
Retired Belzavior 596 1.04 29% 0.92 231 212.9 5% 17% 22% 49%
Retired Officer Zoidberg 419 0.83 17% 0.68 208 188.0 18% 13% 9% 60%
Retired elsenordelfuego 1127 0.94 32% 0.77 212 203.6 0% 17% 69% 9%
Retired starscream75 6750 0.82 25% 0.52 181 175.0 10% 5% 29% 54%
Retired Beetlejuice85 1301 1.13 32% 1.07 261 248.0 10% 19% 34% 34%
Retired Nightcrawler 12606 0.88 27% 0.75 221 238.1 15% 25% 36% 21%
Retired Duke_of_Mayhem 2732 1.02 32% 1.06 238 255.2 8% 15% 69% 3%
Retired Warrhunter 249 0.89 30% 0.93 203 155.7 0% 4% 14% 77%
Retired Spuddy89 594 0.81 21% 0.27 158 154.2 21% 33% 27% 14%
Retired ArdentLemon 5921 0.94 29% 0.78 235 246.8 41% 43% 8% 6%
Retired k52wild 7536 0.87 31% 0.91 153 202.8 11% 20% 61% 4%
Retired DirtyJackal 2835 0.82 28% 0.53 184 216.9 17% 30% 36% 13%
Retired ARCcommand 1254 0.91 28% 0.90 219 221.3 29% 43% 13% 6%
Retired Julox 245 0.90 29% 0.58 188 144.2 9% 0% 32% 57%
Retired UrsinePrince 6147 0.89 24% 0.50 178 183.8 20% 6% 18% 54%
Retired Seedless80 814 1.09 36% 1.28 230 295.6 36% 9% 41% 6%
Retired URAY25 86 1.24 43% 1.18 224 100.6 0% 26% 62% 0%
Retired Jade Valor 724 0.82 23% 0.55 197 201.2 12% 26% 30% 0%
Retired The Ghost Walker 7993 0.94 23% 0.77 223 227.7 18% 23% 38% 18%
Retired Jaak77 5131 0.94 24% 0.58 190 185.0 18% 18% 32% 31%
Retired Tharis 627 1.16 37% 1.25 241 257.5 20% 35% 39% 5%
Retired SaintKill3r 6415 0.85 25% 0.43 166 163.5 3% 33% 48% 11%
Retired giliusthunderbutt 2693 0.86 25% 0.55 171 165.6 8% 14% 35% 41%
Retired TediphusRex 1378 1.01 23% 0.85 213 203.5 7% 25% 43% 20%



Unit Leaderboard:
Rank Percentile Members Games Played Average Score Adjusted Score W/L Ratio K/D Ratio Progress
171 13.71 45 206234 217.33 215.60 0.97 0.80 8%



Units membership last updated: 21 November 2024 22:23 PST
Requests can be submitted
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You can also contact Tarogato on Reddit or MWO forums for Unit submissions and edits.


Database Season: 99
Database last modified: 21 November 2024
Current active players: 23,681
Current retired players: 352,513

Ranks are determined by adjusted match score for players who have been active in the last three months.
Players who have stopped playing are still tracked but are placed into "retirement". They will be placed back into ranks if they return but
their latest performance will have significant effect on their placement when returning.

How Adjusted Score Formula is calculated: ((Season Average Match Score)*((Season#+1)^1.8))*(-(1.007^(-TotalGamesPlayed)-1))*(ClassMultiplier)
This will give full score around 500 games and each new season is weighed higher than the last. After this, the score is adjusted based on classes played.

The weight class coefficients are derived from each classes' recent global performance. The current class weights are:
Light: 1.1,  Medium: 1,  Heavy: 1,  Assault: 0.95.

Progress is the progress a pilot has made in the current season compared to their average score.