Unit: EVIL [EVIL]

Rank Percentile Pilot Name Games Played W/L Ratio Survive Rate K/D Ratio Average Score Adjusted Score Progress Light Medium Heavy Assault
248 99.31% GwEnTleR 6746 1.66 42% 2.71 369 345.4 4% 10% 22% 36% 28%
306 99.14% Xioz 16187 3.31 57% 2.97 349 338.2 -7% 11% 22% 32% 35%
3439 90% Trashtier 1578 1.57 39% 1.40 273 265.8 -7% 24% 19% 24% 29%
12163 66% BlackGodzilla 2108 1.56 34% 1.01 231 227.0 -2% 9% 37% 41% 6%
Retired Arm32 1691 1.46 37% 1.61 310 259.1 3% 10% 43% 38%
Retired Vorteex 7590 3.34 59% 4.97 462 503.1 40% 13% 18% 27%
Retired SVEDRUM 3501 1.19 31% 0.99 245 274.3 12% 25% 49% 6%
Retired puresense 4573 1.25 36% 1.42 313 314.6 10% 26% 40% 22%
Retired Nightmage 3605 1.21 37% 1.36 288 283.0 4% 20% 39% 30%



Unit Leaderboard:
Rank Percentile Members Games Played Average Score Adjusted Score W/L Ratio K/D Ratio Progress
17 89.40 9 47579 315.56 312.27 2.09 2.43 -3%



Units membership last updated: 18 September 2021 17:54 PST
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Database Season: 61
Database last modified: 01 September 2021
Current active players: 35,663
Current retired players: 284,351

Ranks are determined by adjusted match score for players who have been active in the last three months.
Players who have stopped playing are still tracked but are placed into "retirement". They will be placed back into ranks if they return but
their latest performance will have significant effect on their placement when returning.

How Adjusted Score Formula is calculated: ((Season Average Match Score)*((Season#+1)^1.8))*(-(1.007^(-TotalGamesPlayed)-1))*(ClassMultiplier)
This will give full score around 500 games and each new season is weighed higher than the last. After this, the score is adjusted based on classes played.

The weight class coefficients are derived from each classes' recent global performance. The current class weights are:
Light: 1.111111111,  Medium: 0.9803921569,  Heavy: 1,  Assault: 0.9523809524.

Progress is the progress a pilot has made in the current season compared to their average score.