Unit: EVIL [EVIL]

Rank Percentile Pilot Name Games Played W/L Ratio Survive Rate K/D Ratio Average Score Adjusted Score Progress Light Medium Heavy Assault
118 99.38% GwEnTleR 11177 1.68 42% 2.54 379 382.5 -1% 8% 23% 40% 26%
772 95.9% SVEDRUM 4284 1.25 33% 1.10 258 303.4 19% 11% 22% 48% 9%
Retired Vorteex 7590 3.34 59% 4.97 462 503.1 40% 13% 18% 27%
Retired Trashtier 1578 1.57 39% 1.40 273 265.8 24% 19% 24% 29%
Retired puresense 4573 1.25 36% 1.42 313 314.6 10% 26% 40% 22%
Retired Nightmage 6441 1.20 36% 1.45 310 327.1 7% 13% 45% 29%
Retired BlackGodzilla 3933 1.60 35% 1.02 241 249.6 11% 38% 36% 7%
Retired Arm32 2104 1.32 34% 1.42 301 259.4 2% 8% 50% 34%
Retired Xioz 20608 3.24 57% 2.98 356 367.0 11% 21% 31% 36%



Unit Leaderboard:
Rank Percentile Members Games Played Average Score Adjusted Score W/L Ratio K/D Ratio Progress
21 90.20 9 62288 321.44 330.28 2.01 2.33 9%



Units membership last updated: 15 October 2025 03:00 PST
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Database Season: 110
Database last modified: 04 October 2025
Current active players: 18,819
Current retired players: 366,731

Ranks are determined by adjusted match score for players who have been active in the last three months.
Players who have stopped playing are still tracked but are placed into "retirement". They will be placed back into ranks if they return but
their latest performance will have significant effect on their placement when returning.

How Adjusted Score Formula is calculated: ((Season Average Match Score)*((Season#+1)^1.8))*(-(1.007^(-TotalGamesPlayed)-1))*(ClassMultiplier)
This will give full score around 500 games and each new season is weighed higher than the last. After this, the score is adjusted based on classes played.

The weight class coefficients are derived from each classes' recent global performance. The current class weights are:
Light: 1.1,  Medium: 1,  Heavy: 1,  Assault: 0.95.

Progress is the progress a pilot has made in the current season compared to their average score.